Unreal Engine for Digital Fashion Course
- Description
- Curriculum
- FAQ
- Reviews
Unreal Engine for Digital Fashion Course
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1Metahuman Export Mesh from Daz to Blender
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2Metahuman Import to Unreal Engine from Blender
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3Metahuman Creation- Unreal to Metahuman Creator Part 1
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4Metahuman Creation- Unreal to Metahuman Creator Part 2
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5Metahuman import into Unreal and Export for Substance Painter
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6Import Mh into Unreal; Export mesh and textures for Substance painter
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7Custom texture creation for your metahuman using Substance painter_MakeUp Maps
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8Custom texture creation for your metahuman using Substance painter_Underwear Texture removal
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9Daz to Unreal Engine Animation Export
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10Daz Animation Retargeting
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11Retargeting Daz and Metahuman IK Rig
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12Daz Custom Animation from Poses to Unreal Engine
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13Unreal Engine - Animation export to CLO3D
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14Unreal Engine- Custom Shoes for Metahuman
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15Simulating and Exporting Garments to Unreal from Clo3D
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16CLO3D- Garment Export to Unreal Engine
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17Unreal Engine - Alembic Import (multiple UDIM)
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18Unreal Engine - Materials
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19Unreal Engine - Garment Textures Setup (Opacity fix)
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20Blender - Scene export to Unreal Engine
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21Unreal Engine - Scene Setup
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22Unreal Engine - Material Setup for Scene
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23Unreal Engine - Scene cleanup and Sequencer
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24Unreal Engine - Master Sequence and Render
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25Unreal Engine - Additional Metahuman Animation
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26Unreal Engine - Sequencer and Render Settings
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27Bonus Video -METAHUMAN GARMENT IN CLO - PART 1
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28Bonus Video -CLO3D - Garmet Creation 2 Timelapse (Part 1)
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29Bonus Video -CLO3D - Garmet Creation 2 Timelapse (Part 2)
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30Bonus Video -CLO3D- Garment Creation Timelapse
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31Bonus Video -Substance Painter- Avatar (Eden) Texturing Timelapse
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32Bonus Video -Substance Painter- Avatar (Safiya) Texturing Timelapse
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33Bonus Video -Substance Painter- Garment Texturing 1 Timelapse
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34Bonus Video -Substance Painter- Garment Texturing 2 Timelapse
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35Bonus Video -Substance Painter- Garment Texturing 3 Timelapse
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36Bonus Video -Substance Painter -Shoe Texturing Timelapse
WHAT SOFTWARES ARE BEING USED FOR THE COURSE?
In this course we would be using mainly Unreal Engine which is a free software, you just have to create an account with Epic games. We would also be using CLO3D for garment fitting, Blender, Substance painter for texturing, Daz Studio.
WHAT SORT OF SUPPORT WOULD STUDENT RECEIVE?
Student are advised should they require any sort of support during the course, to send an email to digicourses.jessicajamesstudo@gmail.com
IS THE STUDENT FINAL PROJECT COMPULSORY?
No it is not compulsory, but it would be advisable to take part in the final project submission to get expert feedback.
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